Game Rulebook - Understanding, mechanic and structure of a game - Component relative to "Tickets Tricks"

¤ It symbolizes a printable game component that is related to "Tickets Tricks" in the form of Page(s) of standard sheet size of A4. ( Remember that the more "Tickets Tricks" pages you print ... ... the more "Tickets Tricks" you will have available ... ... imagine if you ran out of "Tickets Tricks" during a game ... ... that would be really bad, right? ... ... that's why you should always have more than you need ... ... but by default, in the "STANDARD" or "SOLO" game type ... ... look at the minimum number of pages to print (see below). ) ¤ "Tickets Tricks" are symbolized by a "Boo!" text and a number from 1 to 9 on each "Tickets Tricks". ¤ The value indicated by the number on each "Tickets Tricks" component indicates the value of each "Tickets Tricks". ¤ The "Tickets Tricks" are what can simply be considered ... ... "Tickets Treats" skill levels". The "Tickets Tricks" are necessary for other components of the game ... ... including the collection of "Tickets Treats". ¤ Unless otherwise noted, ~ each "Tickets Tricks" drawn from the "Tickets Tricks" pile must be done from above. ~ each "Tickets Tricks" returned to play must be placed back (in a shuffled order) under the "Tickets Tricks" pile. ¤ PRINT DIRECTIONS: - The "Tickets Tricks" components are not colored, but if you wish, you may very well color them (once printed). - Each "Tickets Tricks" page is named as follows: > `Page [*]` (where * is a number). > Each `Page [*]` corresponds to a different set of "Tickets Tricks" components. > Print as many `Page [*]` pages as you need for your game. # A minimum number of pages is required - see for the different types of games: "STANDARD" or "SOLO". ¤ Unless otherwise noted, any "Tickets Tricks" acquired via a "Cards Surprises!" are to be kept. This means that ... ... and unless otherwise indicated : a) CandiesCollectors must immediately return to the "Tickets Tricks" pile (after applying the acquired "Tickets Tricks") ... ... if the source of an acquired "Tickets Tricks" is not a "Cards Surprises!". b) CandiesCollectors must keep this type of game component to themselves ... ... (unless used) ... ... if the source of an acquisition of "Tickets Tricks" is a "Cards Surprises!" ... Consider them a consumable resource because unless otherwise noted, they are single use. ¤ The descriptive caption icon (upper left corner) for this game component is represented by an inverted triangle with two small dots over it (see image: ). ¤ WARNING: If a "Cards Surprises!" indicates to get one or more "Tickets Tricks" ... ... and there are no more "Tickets Tricks" available in the "Tickets Tricks" pile ... ... then no "Tickets Tricks" will be retrieved (just ignore the draw effect). IMPORTANT: When Gathering at Doors or Gathering in Street (see below) ... ... it will happen the same way ... ... if there are no more "Tickets Tricks" available in the "Tickets Tricks" pile ... ... the pick of a "Tickets Tricks" will also be ignored.


Quick Links to Game Components through the Game Rulebook

Cards Surprises!

You will hate them... or adore them..

Game Board

The place where you will make the 100 steps..

Pawns Characters

Play the role of a CandiesCollectors..

Sheets Costumes

Dress up in your favorite costume..

Tickets Treats

Dress up in your favorite costume..

Tiles Decorations

Enjoy and admire landscape and decorations..

Tiles Housing

Ring the doorbell of the housings...

Tokens Masks

Compete with your masks against other CandiesCollectors..